Posted by Lazlo Falconi Posted on 28 August, 2013 at 1:04PM 1 0
According to Engadget, Nintendo plans to release a new, cheaper handheld this fall, titled oh so cleverly the Nintendo 2DS, since it functions like a 3DS, but without the 3D aspect. First of all, isn't this a bit confusing? Will the general public, who Nintendo seems to be going after lately, be able to figure out that the Nintendo 2DS will play 3DS games? Will they even notice the difference?
Don't get me wrong, I'm not a fan of 3D, and it's probably the aspect of my 3DS that I care least about, but really Nintendo, this is more of a cop out that the DS Lite. At least that improved over the previous incarnation of the device. But this... First of all, it removes, really the defining feature of the device, and then gets rid of the handy-dandy clamshell design that protected the screens and has defined how handhelds look since 2003!
Posted by Gilgamesh Posted on 16 April, 2013 at 06:15AM 1 0
Released initially for the 3DS as part of the Guild01 project in Japan Crimson Shroud has since been released on its own in both Japan and abroad. Directed by Yasumi Matsuno (Director of Vagrant Story, Final Fantasy Tactics, Tactics Ogre: Let Us Cling Together and Ogre Battle: March of the Black Queen) it is a somewhat traditional RPG that pays great homage to tabletop RPGs such as Dungeon and Dragons or Shadowrun.
Posted by Billy Posted on 15 February, 2013 at 8:16PM 0 0
The original Doom is one of my all time favorite games. I love it, everything about it. I love the guns, I love the enemies, I love the levels, I love the art. I'm a little obsessed sometimes. Doom 1 came out 1993 in Doom 2 came out in 1994, then came Doom 3 in... 2004. See, I'm an odd position compared to most fans of the classic Doom fans; I played Doom 3 before I played the original two, on the original Xbox even. I'm not gonna lie, I was a little late to the FPS party. While games like Halo were gaining popularity I was sticking to my platformer guns (and starting to suffer because of it, lest we all forget all the bad Sonic titles that came out around this time). Eventually my friend Macoy showed me games like Halo and, you guessed it, Doom 3! I thought Doom 3 was pretty cool, but wondered what the first one was like. Remembering that SRB2 (see Fan Works #1) was built on the original Doom engine I began searching online, and discovered that the original was shareware. Oh wow! I played the hell out of it. That said, I enjoyed both of these games, but which of them is better? I've been playing both of these games, and I'm going to tell you which I feel is the more enjoyable game.
Posted by Metal_Kitty666 Posted on 9 November, 2012 at 3:09PM 0 0
Why Halo there...
...That was stupid. Let me try that again.
I have just recently finished playing through the campaign of Halo 4, so I have decided to do a review of my experiences playing through that game. I am a big fan of the Halo franchise, in fact besides Metroid is probably my favorite video game series. Halo 3 was one of my favorites out of all of them, its balance between a solid campaign and a great multiplayer made it the best all around.
At the end of Halo 3 when I saw that Master Chief was orbiting around another planet I was eager to know where his journey was going to take him next. I was even more happy when they announced another Halo game, but it turned out to be Halo: Reach, which was an exceptional game, But there was no Master Chief to be found.
Now, fast forward to November 6, 2012, Halo 4 is released on the Xbox 360, and I think to myself "Yes, back to the old. I can fight the Flood again, I get to find another Halo Installation, and I even get to meet the Forerunners, this will be great."
Posted by Billy Posted on 29 September, 2012 at 1:41PM 0 0
I love to play things created by the fans; fans truly know what makes a game series great, even if the original creators do not. Which brings us to the Sonic the Hedgehog franchise... Not doing so well overall in recent times. However, the fans of this series have made some pretty stand out stuff. This is why I am creating Fan Works - a series of articles dedicated to the works of fans. It won't be all Sonic stuff, either. But today, I have two special fan games:
Posted by Swifto Posted on 1 September, 2012 at 9:54PM 0 0
Who knew; who guessed, who could tell; I play visual novels.
What of it? I've mentioned so many times that I adore good writing in games. Visual Novels are kinda the top peak of these, while retaining some form of 'gameplay' to them. They live and die on the quality of their writing, because other than the art and music, there ain't much else to keep you going.
Posted by Gilgamesh Posted on 13 August, 2012 at 10:22PM 0 0
Released for the Wii in 2009 Castlevania: The Adventure Rebirth is a throwback to the Castlevania games of old. Similar to how Super Castlevania IV is essentially a retelling of the original Castlevania Castlevania: The Adventure Rebirth tells the story of Christopher Belmont, the protagonist of The Castlevania Adventure. For those of you that played the 1989 Game Boy title and thought it was crap, you're not alone! Thankfully The Adventure Rebirth is good. In fact, it's not just good it's one of the best classic style Castlevanias made.
Posted by Metal_Kitty666 Posted on 4 August, 2012 at 02:14AM 0 0
Modern First Person Shooters, marvelous aren't they? In case you didn't pick up on it, that previous statement was a sarcastic statement, most modern FPS's (Didn't know how to make that plural) are just your basic Call of Duty rip off. You know, modern military shooter, crappy campaign, Aim down sights, kill minorities etc. The only thing that game makers even try to do to make these games better is to put as much into their multiplayer as they can and as fast as they can: I am not saying that the multiplayer is bad, I am saying that the game itself is not worth the 60 dollar price tag for a game that only offers one worth while feature.