You're probably tired of lists by now, right? Well, here's another list to get your mind off all those lists you've been reading on the Internet. Someday, I'll make a list of the top ten best lists ever made. For now, though, I'll be listing my favorite retro controllers. There are a few things to remember when reading this list. First of all, I'm not you. It goes without saying, but everyone has different hands. Not all hands are created equal. For instance, some hands don't have thumbs, and
Posted on 5 April, 2014 at 9:20PM
Posted on 19 March, 2014 at 8:08PM
The year is 1993. We've seen 3D on TV and in the arcade. But at home? Only that one kid with the rich parents had a computer that could play 3D games, and the rest of us just had the same 2D sprites that had been kicking around since the NES days. Then here comes Nintendo, ready to once again blow you away.
Star Fox is a game about flying space triangles and exploding ground squares, or something. Maybe there's a monkey in there? The green circle at the end of the map, named Venom and piloted by the vicious Admiral Andross is turning itself into a technological powerhouse, and terraforming planets to suit his army of mechano-men, when General Pepper of the Cornerian Mothers Against Change launched a full-scale war.
Posted on 25 October, 2013 at 11:58AM
So you want to get into collecting classic games but don't know where to start? Fear not, citizens, for I have come to your aid! I've been collecting video gaming memorabilia for years, and have probably had more collectibles destroyed in moving than most people have on display.
And that brings me to our newest segment, QualityCollections. Each week Every now and then I'll be bringing you a guide on how to build different aspects of your collection, until your display room rivals that of the Raddest Kid in the World™.
Possibly one of the best collections to start with is the Nintendo Entertainment System, known in certain circles as either the Nintendo, the NES, the Original Nintendo, or even by some weirdos (read: Me when I was 8): the Regular Nintendo.
The NES was a revolution when it was introduced, saving the world from the clutches of the Last Great Video Games Crash and bringing us into the glory days of third generation gaming. These days, everybody talks about game changers and industry interrupters, but Nintendo really paved the way for this kind of methodology in electronics. When the NES was released, it literally changed the world of video gaming as we knew it.
(NES Bedding image courtesy of Instructables user rpaxton)
Posted on 18 October, 2013 at 9:00PM
I usually hate blanket terms like "the best" anything, but let's be honest here, on the NES there was one game that was a shining example of what the machine could do. It had the graphics, it had the speed, it had the music, and it had the two player battle mode. That game was Super Mario Brothers 3.
Released in Japan on October 23rd, 1988, which is 25 years ago, Mario 3 made it to the United States in February 1990, presumably due to all the dialog that had to be translated. I mean, let's face it, with over twenty lines of dialog, this game had probably the most immersive story seen in video games at the time.
Posted on 28 July, 2013 at 8:04PM
1996 was an awkward time for video games. 3D was the huge new thing, and everyone had to adapt or die. Some franchises made the jump quite well (see: Mario), some didn't do so to well (see: Castlevania). Sure new IPs came along much well suited to this 3D thing, but we what we really wanted was our favorite characters to make the jump. In '96 Sonic made the 'jump' to 3D... on the Genesis. The problem with this is in order to be '3D' on the genesis, is it had to be in an isometric view and imply depth instead of actually have it. Sega used this technique back in the 80's with Zaxxon. Later on Sega ported this game to the saturn with enhanced graphics, and that version was ported to the PC. I'll mention the differences as they come.
Posted on 2 July, 2013 at 10:03PM
Multiplatform releases were somewhat of a rarity back in the 16-bit days. Game consoles were just too different from each-other, so it wasn't an easy thing to do. Which brings me to another game from my childhood -- Pitfall the Mayan Adventure, which was on fucking everything. Sure you had the occasional game that came out on the Genesis and Super Nintendo ala Bubsy, but this game was on almost any machine you can name back on the day: SNES, Genesis, Sega CD, 32X, Atari Jaguar, PC, and even got a port later on for the Gameboy Advance. For the sake of this review I'll be focusing on the Genesis/Sega CD version (they're very similar minus a few differences, more on that later).
Posted on 21 March, 2013 at 10:19PM
Lufia 2 was one of the last and greatest RPGs released for the Super Nintendo.
Posted on 13 January, 2013 at 2:59PM
Axelay is a perfect game.
Now now, put down dem pitchforks. I could never say that a game is TRULY perfect. There's always a flaw and there's always improvements to be made. Nothing in life has ever been or ever will be perfect. But to use a loose definition of the word, and to keep in mind the time it was made, Axelay is indeed perfect.
Posted on 16 December, 2012 at 02:23AM
To be honest, the NES never had much of an impact on me.
I mean, yes, I've played some damn good games on it. I can't deny that there's examples of solid gold in the NES library.
Posted on 2 December, 2012 at 11:25PM
So it never occurred to me to do these in weekly installments.
Why? Dunno. Let's fix that.