Like a lot of people here in the US, I missed out on the Sega Saturn when it was still in production. As a kid, I always wondered what games I was missing out on, since we had a PlayStation. I was a huge fan of the Sonic the Hedgehog games on Sega Genesis, and seeing how the Saturn was also a Sega console, I thought I was missing out on some cool Sonic games. Turns out that, well, I really wasn't. The only game I really missed out for years was Sonic Jam, which was just a compilation of the original Genesis Sonic the Hedgehog titles, with a small 3D level to explore thrown in. (Interestingly, I've heard that this 3D level was the result of a game Sonic Team was working on, that eventually became Sonic Adventure on the Dreamcast.) The only other two Sonic games for Saturn I played on PC; Sonic 3D Blast and, of course, Sonic R.
Posted on 23 April, 2015 at 1:52PM
Posted on 18 March, 2015 at 2:34PM
I have interesting history with the Spyro series. My first exposure to it was the demo of the first game included with Crash Bandicoot: Warped, its inclusion owed to the fact that Naughty Dog and Insomniac had a working relationship. Years later I found myself in a video rental store picking out a game to rent. Spyro 2 caught my eye, and I rented it, played it, and really enjoyed it. Spyro 2 is definitely my favorite of the series, and the one I would recommend overall. However, recently I saw a 100% speed-run race of the original Spyro the Dragon, so I was reminded that I have never completed any of the Spyro games to 100% completion. Inspired, I chose to finish the original.
Posted on 23 November, 2014 at 03:54AM
Dragon View is a 2-D, action RPG developed by Kemco and originally released for the Super Nintendo Entertainment System in 1994. It was released in Japan as Super Drakkhen, also known as Drakkhen II. That's because Dragon View is meant to be the prequel to Drakkhen, even though it bears little to no resemblance to the original Drakkhen. On top of having different names in North America, both games are so radically different that you would never guess they were related. Thank heavens you stumb
Posted on 11 August, 2014 at 10:18PM
I know you've read the title already, and I know you (if you're a gamer at all) already have a flurry of thoughts rushing into your head about Metal Gear Solid. There have been many installments of the Metal Gear franchise since 1998's Metal Gear Solid. I want you to try to forget all that. Forget all the lore the sequels have brought into the series. Forget the remake on the Nintendo Gamecube. Forget about the upcoming MGSV. Heck, maybe even forget about the original Metal Gear MSX games (we sure didn't know about them here in America in 1998). Let's start fresh again, and take a look at a PlayStation classic.
Posted on 22 May, 2014 at 11:27AM
So it looks like Nintendo WFC is still around, albeit in a limited and unofficial fashion. A group of intrepid Nintendo fans have set up a server that responds to many WFC requests, and is allowing some games to still go online. The system works by redirecting traffic from Nintendo's now defunct servers to a homebrew one set up by GitHub user Polaris, and handles matchmaking, online chat, and many
Posted on 3 May, 2014 at 3:30PM
I absolutely love the Doom games, it's a close contender for my favorite game series. I love to get more Doom whenever I can, and thanks to all the mods and addons constantly being created that's never a problem. The guys at id Software felt the same way, they wanted more Doom even as they were making it. This is why they were very open to the modding community, and very open to licensing their engine to other companies. Midway handled the console ports of Doom to the Sony PlayStation and the Sega Saturn. However, when it came to the Nintendo 64 they decided to not just port the game and go with something more original. Originally titled Absolution, they went with the much less cool name of Doom 64.
Posted on 11 April, 2014 at 5:18PM
Update August 2016: The download link was broken, so that's been fixed. I have also added instructions down below.
One of the things that always irked me about Wolfenstein 3D is that its control scheme is a little too oldschool. The game features what I'd call 'strafe mode', instead of dedicated strafe keys, so you can't really play it like you would any other FPS. So online I found there's a top-notch port of Wolfenstein 3D to windows called Wolf4SDL. I grabbed the source code, made it so your left/right keys always make you strafe, and made it so the mouse doesn't move you forward/black, and boom, now I can actually play Wolf3D!
Posted on 5 April, 2014 at 9:20PM
You're probably tired of lists by now, right? Well, here's another list to get your mind off all those lists you've been reading on the Internet. Someday, I'll make a list of the top ten best lists ever made. For now, though, I'll be listing my favorite retro controllers. There are a few things to remember when reading this list. First of all, I'm not you. It goes without saying, but everyone has different hands. Not all hands are created equal. For instance, some hands don't have thumbs, and
Posted on 2 April, 2014 at 4:47PM
EDIT: This promotion is now over.
What a funny coincidence. The day after the Billy's Sonic Site april fools prank, Sonic CD is free for android on the amazon app store. This is a really fun game, if you like 2D platformers. A lot of Sonic fans say CD is their favorite in the whole series. For me, its in second place. This version has a Sonic 2 styled spindash, both soundtracks (US and JPN/EU), and you can even play as Tails after beating it. I highly recommend it. Again, this is the
Posted on 31 March, 2014 at 2:54PM
This game is just... weird.
This game was literally one of the earliest games I played, if you'd believe it. In about 1997 we got our Sony PlayStation, and of the games my parents decided to buy was MTV Slamscape. I don't blame 'em; when buying a new console, people tend to also get a lot of shovelware with it. (This was especially the case with the Wii, since sometimes it seems like half its library is shovelware.) I don't really remember anyone getting very far in the game, which really makes sense in retrospect. But I'll get into that later on. I spent years trying to remember what this game was called, and I eventually found it, and bought it. I kinda wish I hadn't.