Posted by Billy Posted on 2 April, 2014 at 4:47PM 1 0
EDIT: This promotion is now over.
What a funny coincidence. The day after the Billy's Sonic Site april fools prank, Sonic CD is free for android on the amazon app store. This is a really fun game, if you like 2D platformers. A lot of Sonic fans say CD is their favorite in the whole series. For me, its in second place. This version has a Sonic 2 styled spindash, both soundtracks (US and JPN/EU), and you can even play as Tails after beating it. I highly recommend it. Again, this is the
Posted by Billy Posted on 31 March, 2014 at 2:54PM 1 0
This game is just... weird.
This game was literally one of the earliest games I played, if you'd believe it. In about 1997 we got our Sony PlayStation, and of the games my parents decided to buy was MTV Slamscape. I don't blame 'em; when buying a new console, people tend to also get a lot of shovelware with it. (This was especially the case with the Wii, since sometimes it seems like half its library is shovelware.) I don't really remember anyone getting very far in the game, which really makes sense in retrospect. But I'll get into that later on. I spent years trying to remember what this game was called, and I eventually found it, and bought it. I kinda wish I hadn't.
Posted by Billy Posted on 16 March, 2014 at 10:45PM 2 0
Let me take you back to the 90’s. Technology was fast advancing, you couldn’t buy a computer without it being obsolete immediately, and everyone in the gaming arena was trying to one-up eachother, be it by graphics, sound, or technology. Enter a company by the name of Rareware, known around this time for their graphical powerhouses Killer Instinct and Donkey Kong Country (which utilized pre-rendered graphics). They made games on the NES, sure, but they weren’t that well known here in the states. (I actually played Snake Rattle ‘N’ Roll as a kid. Anyone else? No?) However, during the SNES is where they really caught their stride. And then when the N64 came in, their hot streak continued. Lest we all forget all those excellent matches in 007 GoldenEye at our friends houses, not possible if it weren’t for Rare. Rare was amazing at taking a genre they hadn’t done before and conquering it. They did it with GoldenEye, they did it with Killer Instinct, they did it with Banjo Kazooie. But you’ve heard all this before; I hardly need to sing Rare’s praises (especially on a retro video gaming site), so let’s talk about my favorite Rareware title. Maybe not as groundbreaking as their other works, this game is Conker’s Bad Fur Day.
Posted by Davrinsky sky Posted on 5 January, 2014 at 3:42PM 1 0
One of the rarities of my father's imported video games for his store was Head Extreme Destruction Zone. After taking this game off the shelf and popping it into the computer in the back room, that was the only place in the store I would be found. The Story of this game is very vague. The first thing you see is a video of random humans around the world being abducted by aliens. The humans would then have their heads pulled off and used by the aliens as masks a
Posted by Metal_Kitty666 Posted on 7 November, 2013 at 01:56AM 0 0
Disappointing games; everyone runs into one every once in awhile. Peoplw scream that one game or another is bad, but disappointing doesn't always mean bad. It means the game did not live up to the player's expectations. That is what this here article, post, thingy is about; disappointing games. To be more specific my top 10 most disappointing games, ever.
Posted by Lazlo Falconi Posted on 25 October, 2013 at 11:58AM 2 0
So you want to get into collecting classic games but don't know where to start? Fear not, citizens, for I have come to your aid! I've been collecting video gaming memorabilia for years, and have probably had more collectibles destroyed in moving than most people have on display.
And that brings me to our newest segment, QualityCollections. Each week Every now and then I'll be bringing you a guide on how to build different aspects of your collection, until your display room rivals that of the Raddest Kid in the World™.
Possibly one of the best collections to start with is the Nintendo Entertainment System, known in certain circles as either the Nintendo, the NES, the Original Nintendo, or even by some weirdos (read: Me when I was 8): the Regular Nintendo.
The NES was a revolution when it was introduced, saving the world from the clutches of the Last Great Video Games Crash and bringing us into the glory days of third generation gaming. These days, everybody talks about game changers and industry interrupters, but Nintendo really paved the way for this kind of methodology in electronics. When the NES was released, it literally changed the world of video gaming as we knew it.
(NES Bedding image courtesy of Instructables user rpaxton)
Posted by Lazlo Falconi Posted on 18 October, 2013 at 9:00PM 1 0
I usually hate blanket terms like "the best" anything, but let's be honest here, on the NES there was one game that was a shining example of what the machine could do. It had the graphics, it had the speed, it had the music, and it had the two player battle mode. That game was Super Mario Brothers 3.
Released in Japan on October 23rd, 1988, which is 25 years ago, Mario 3 made it to the United States in February 1990, presumably due to all the dialog that had to be translated. I mean, let's face it, with over twenty lines of dialog, this game had probably the most immersive story seen in video games at the time.
Posted by Lazlo Falconi Posted on 11 October, 2013 at 9:59PM 0 0
It's no secret that we here at Retro of the Week love our Dreamcast games. Either in their natural habitat or ported to other, more successful consoles, the Dreamcast had a huge library of great games. One of those beloved titles is Ikaruga, an extremely fast vertical arcade shooter with a rather interesting play concept. Instead of just shooting at everything you see, and avoiding obstacles, you have to switch the polarity of your ship to either destroy opposite colored enemies, or absorb si
Posted by Billy Posted on 28 July, 2013 at 8:04PM 2 0
1996 was an awkward time for video games. 3D was the huge new thing, and everyone had to adapt or die. Some franchises made the jump quite well (see: Mario), some didn't do so to well (see: Castlevania). Sure new IPs came along much well suited to this 3D thing, but we what we really wanted was our favorite characters to make the jump. In '96 Sonic made the 'jump' to 3D... on the Genesis. The problem with this is in order to be '3D' on the genesis, is it had to be in an isometric view and imply depth instead of actually have it. Sega used this technique back in the 80's with Zaxxon. Later on Sega ported this game to the saturn with enhanced graphics, and that version was ported to the PC. I'll mention the differences as they come.
Posted by Davrinsky sky Posted on 23 July, 2013 at 10:46AM 0 0
Originally released for the 8-bit Atari, this wonderful DOS game, from 1994, was one of the first games I may have experienced called Heartlight. Heartlight is a puzzle game that involves collecting all of the hearts in each level to get the doors of the exit to open and let you proceed to the next level, but be careful how you collect the hearts and how you get to the exit. Based on how you make your moves, you may end up having objects falling on you, or you could simply just get stuck.&nbs