I traded a CD with some kid neighbor for 2 "shoot em up" CDs.. full of multiple demos of games.. some examples include: Star Fighter 3000, Quake, Doom, Hexin, Space Girl, Raptor, Take no Prisoner, Worms 2... the list goes on. one of these discs had the Outwars demo on it, and that game was all I played for a good while. The single player demo only consisted of 2 missions. It also lets you play with another demo player on a local network via IP address. this was the only way i was able to play
Posted on 11 July, 2013 at 11:52AM
Posted on 6 July, 2013 at 6:12PM
On a platform dominated by Mario, Zelda, and a ton of great Rare platformers, Mystical Ninja was not a game that got a lot of press, but it was a great parody of Japanese action stories. A action-adventure game set in ancient Japan, Mystical Ninja starts off with a UFO crashing in the town of Edo. You start off the game playing as Goemon: a blue-haired ninja that wields a pipe. At any time you can switch to his best friend Ebisumaru, who is also a ninja, albeit a little on the overweight side. The self-titled Ninja of Justice wields hammers that are very useful for dispatching the game's various enemies. They begin their adventure exploring the crash site at [Oedo] Castle, only to find it full of monsters and villains. There, they meet a character called the "Baron", who planned to turn the castle into a "beautiful stage". From there, the game takes you all over Japan in an effort to stop "The Gang of Four". On the way, you meet Goemon's friends Sasuke and Yae, both ninjas with their own awesome moves and abilities.
Posted on 2 July, 2013 at 10:03PM
Multiplatform releases were somewhat of a rarity back in the 16-bit days. Game consoles were just too different from each-other, so it wasn't an easy thing to do. Which brings me to another game from my childhood -- Pitfall the Mayan Adventure, which was on fucking everything. Sure you had the occasional game that came out on the Genesis and Super Nintendo ala Bubsy, but this game was on almost any machine you can name back on the day: SNES, Genesis, Sega CD, 32X, Atari Jaguar, PC, and even got a port later on for the Gameboy Advance. For the sake of this review I'll be focusing on the Genesis/Sega CD version (they're very similar minus a few differences, more on that later).
Posted on 29 April, 2013 at 9:54PM
I think the best word to describe Valkyrie Profile is "unique." You're unlikely to play another RPG like it and both sequels to the game (arguably both prequels) don't play anything like it or each other.
Posted on 21 March, 2013 at 10:19PM
Lufia 2 was one of the last and greatest RPGs released for the Super Nintendo.
Posted on 27 February, 2013 at 02:32AM
What was that about it being too PC heavy around here? Sorry, but I'll get to that later. The recent article on Doom inspired me to give my two cents about my favourite "Doom clone" Heretic.
Released in 1994 using a modified version of the Doom engine Heretic and its "expansion" Shadow of the Serpent Riders was a great FPS that in my mind, trumps Doom 1 or 2.
Posted on 15 February, 2013 at 8:16PM
The original Doom is one of my all time favorite games. I love it, everything about it. I love the guns, I love the enemies, I love the levels, I love the art. I'm a little obsessed sometimes. Doom 1 came out 1993 in Doom 2 came out in 1994, then came Doom 3 in... 2004. See, I'm an odd position compared to most fans of the classic Doom fans; I played Doom 3 before I played the original two, on the original Xbox even. I'm not gonna lie, I was a little late to the FPS party. While games like Halo were gaining popularity I was sticking to my platformer guns (and starting to suffer because of it, lest we all forget all the bad Sonic titles that came out around this time). Eventually my friend Macoy showed me games like Halo and, you guessed it, Doom 3! I thought Doom 3 was pretty cool, but wondered what the first one was like. Remembering that SRB2 (see Fan Works #1) was built on the original Doom engine I began searching online, and discovered that the original was shareware. Oh wow! I played the hell out of it. That said, I enjoyed both of these games, but which of them is better? I've been playing both of these games, and I'm going to tell you which I feel is the more enjoyable game.
Posted on 3 February, 2013 at 8:07PM
This site is getting a little bit too PC-loving. Come on guys, did we really need two Descent articles in a row? (The answer is obviously yes, but it's a rhetorical question.) What about the handheld love? What about... Metroid II: The Return of Samus.
In the far-flung futuristic year 20X5, the surprisingly not male Samus Aran is dispatched to perform a mass genocide on planet SR388, killing off every living creature she comes across. It is up to you stop this maniac at once make sure she performs her duties with the utmost precision!
Metroid II: The Return of Samus is an often overlooked game by Metroid fans, probably due to it's being nestled between the first game, and what is arguably the greatest side scrolling action game ever, Super Metroid. But Metroid II definitely does Metroid like no other Metroid does Metroid.
Posted on 26 January, 2013 at 6:48PM
I love this game.
I have old memories of my older brother playing it when I was very young. My family had just gotten a fancy IBM Aptiva computer with a 486 processor rated at a whopping 66mhz and a whole 4mb of RAM! (These were just numbers to me then. It wasn't until much later that I understood all that.)
Posted on 20 January, 2013 at 8:37PM
Okay so less strategy guide more review this time.
Made in 1994 by Parallax Software and Interplay Descent was a rather unique FPS game that spawned several sequels and expansion packs. It features movement with six degrees of freedom in a zero gravity setting.